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Cinema4d vs blender
Cinema4d vs blender












Hello, I'm currently deciding between Blender and C4D for my production needs and one big variable to consider is the implementation of Octane. Coming from Daz, Octane had a lot of quirks and bugs so I'd really like to avoid that this time around. I've been playing around with Octane Prime a bit but it's hard to really test the limitations as I'm also having to learn through Blender as well.

cinema4d vs blender cinema4d vs blender

Is this the case? Do you have to either work in the viewport with Octane rendering the entire time or have to switch to viewport shading and then wait 10-30 seconds for shaders to update whenever you want to see Octane in the viewport? tapanojum Licensed Customer In general, how happy are you with Octane Blender? Are features lagging too far behind from Octane C4D in your opinion? Are there any big bugs, limitations, or general headaches that you've found from using it?Įdit: Playing around with Octane Prime in Blender, there doesn't seem to be any way to pause the viewport rendering. There are many factors that may make you choose particular tool. I hope this was useful and help you know more about 3D packages and what works for you the best.Missing up to date stable Octane releases even for Blender 2.79, plugin for 2.8 is buggy and in beta state, uses build in node editor for materials, seamless Octane integration, feels like a part of Blender, I mainly use Blender plugin and recently tried plugin for C4D but my experience less so my opinion may be not objective. If you want to do architectural visualization or interior designs specifically, 3dsMax is the best.Īnd if you want to create motion tracking VFX shots and motion graphics Cinema 4D will is a great choice. If you want to do animation specifically I suggest you learn Maya because it has more possibilities, also Blender is good for animation. Entry Level Price No pricing information available No pricing information available Cinema 4D vs Unreal Engine When assessing the two solutions, reviewers found Cinema 4D easier to use, set up, and administer. If you want to do some cool renders or work as a VFX artist you should probably go with Maya, Houdini, or 3DsMax Because this is what big studios Use.įor game development, Blender, Maya and 3DsMax, are a good choice. In the end, I would say to summarize our main topic: Maya vs 3DsMax vs Cinema 4D vs Houdini vs Blender It is actually up to you, your choice should be based on what you want and your purpose behind using the software in the first place. Eliminating the need to switch between programs.

cinema4d vs blender

This allows you to post-produce your renders without leaving Blender.īlender features a production-ready camera and object tracking, allowing you to import raw footage, track it, mask areas and reconstruct the camera movements live in your 3d scene. Blender comes with a fully-fledged built-in compositor.














Cinema4d vs blender